

Generic. Minecraft Mods: How to Modify your tools with your own modifiers in Tinkers Construct with Iguanas Tinker Tweaks in Minecraft 1.7.10. Otherwise, I recommend picking a modifier and stacking it to hell. Embossing Decide early on if you want slime boots, and if so, emboss Slime Boot Cores on your boots. For Zombie Knockback Resistance, another value between 0.0 and 0.05 is also generated. Knightslime Trim (+8 hearts is nice) or Cobalt Trim (+5 movespeed per piece). Generated upon spawning a random number from a Gaussian distribution ranging from 0.0 to 0.05. Do not add UUIDs to this table for modifiers where they are not listed - if a UUID is not listed, this means that it is different every time the modifier is created. Note that some UUIDs are generated on-the-fly, while others are represented as fixed strings in the code - these have been listed as well. The following are known modifier names and values used in vanilla Minecraft.

The game first sets X = Base, then executes all Operation add, then sets Y = X, then executes all multiply_base modifiers, and finally executes all multiply modifiers.Īs stated before, a modifier's name can be anything, and this does not affect its behavior.
#Tinkertool 2 modifiers minecraft mod#
The mod generates a few files: Tinkers Modifiers.cfg - The original syntax file. This step is also done when the server is started, or a world is loading in single player. multiply: Y = Y * (1 + Amount) (equivalent to Increment Y by Y * Amount). Tinkers Modifiers is setup in such a way that you can configure the modifiers at any point in time and then simply reload them with a command.multiply_base: Increment Y by X * Amount.give netherite_sword with a Base of 3 results in 45 (3 * (1 + 2) * (1 + 4) = 45). If the player changes the operation from 0 to 1 it multiplies the attack damage instead: The following command gives the player a netherite sword that deals 20 × 10 extra damage. The UUIDs for these modifiers should be randomly chosen, to prevent accidentally using the same UUID as another modifier. Attributes/modifiers can be added to items or mobs without the use of third-party NBT editing software by adding data tags to the give and summon commands. When applied to an item, a modifier adjusts the corresponding attribute if the item is held or worn. 2.1 Attributes available on all living entities.
